Hab das jetzt in 3 Dateien angepasst
CivBEPersonalityTraits.xml
Code:
<PersonalityTraits>
<!-- Unique Sponsor Traits -->
<Row>
<Type>PERSONALITY_TRAIT_CHARACTER_PULP_A</Type>
<Description>TXT_KEY_PERSONALITY_TRAIT_CHARACTER_PULP_A</Description>
<Help>TXT_KEY_PERSONALITY_TRAIT_CHARACTER_PULP_A_HELP</Help>
<TraitCategoryType>PERSONALITY_TRAIT_CATEGORY_CHARACTER</TraitCategoryType>
<Unique>true</Unique>
********Name>PersonalityTrait_Character_Diplomacy</ScriptName>
<IconAtlas>TRAITS_ATLAS_PULP</IconAtlas>
<PortraitIndex>0</PortraitIndex>
</Row>
</PersonalityTraits>
<PersonalityTraits_Perks>
<Row>
<PersonalityTraitType>PERSONALITY_TRAIT_CHARACTER_PULP_A</PersonalityTraitType>
<PlayerPerkType>PLAYERPERK_PERSONALITY_TRAIT_CHARACTER_PULP_A1</PlayerPerkType>
<Level>1</Level>
</Row>
<Row>
<PersonalityTraitType>PERSONALITY_TRAIT_CHARACTER_PULP_A</PersonalityTraitType>
<PlayerPerkType>PLAYERPERK_PERSONALITY_TRAIT_CHARACTER_PULP_A2</PlayerPerkType>
<Level>2</Level>
</Row>
<Row>
<PersonalityTraitType>PERSONALITY_TRAIT_CHARACTER_PULP_A</PersonalityTraitType>
<PlayerPerkType>PLAYERPERK_PERSONALITY_TRAIT_CHARACTER_PULP_A3</PlayerPerkType>
<Level>3</Level>
</Row>
</PersonalityTraits_Perks>
<PersonalityTraits_ForeignPolicies>
<Row>
<PersonalityTraitType>PERSONALITY_TRAIT_CHARACTER_PULP_A</PersonalityTraitType>
<ForeignPolicyType>FOREIGN_POLICY_FREE_POLICY_PULP</ForeignPolicyType>
</Row>
<Row>
<PersonalityTraitType>PERSONALITY_TRAIT_CHARACTER_PULP_A</PersonalityTraitType>
<ForeignPolicyType>FOREIGN_POLICY_DIPLO_CULT_PULP</ForeignPolicyType>
</Row>
</PersonalityTraits_ForeignPolicies>
CivBEPlayerPerks.xml
Code:
<PlayerPerks>
<!-- Trait Perks PULP -->
<Row>
<Type>PLAYERPERK_PERSONALITY_TRAIT_CHARACTER_PULP_A1</Type>
<Help>TXT_KEY_PLAYERPERK_PERSONALITY_TRAIT_CHARACTER_PULP_A1_HELP</Help>
</Row>
<Row>
<Type>PLAYERPERK_PERSONALITY_TRAIT_CHARACTER_PULP_A2</Type>
<Help>TXT_KEY_PLAYERPERK_PERSONALITY_TRAIT_CHARACTER_PULP_A2_HELP</Help>
<FreeSpies>1</FreeSpies>
</Row>
<Row>
<Type>PLAYERPERK_PERSONALITY_TRAIT_CHARACTER_PULP_A3</Type>
<Help>TXT_KEY_PLAYERPERK_PERSONALITY_TRAIT_CHARACTER_PULP_A3_HELP</Help>
<FreeSpies>1</FreeSpies>
</Row>
CivBETextInfos.xml
Code:
<!-- Trait text -->
<!-- PULP Trait-->
<Row Tag="TXT_KEY_TRAIT_PULP_SHORT">
<Text>{TXT_KEY_PERSONALITY_TRAIT_CHARACTER_PULP_A}</Text>
</Row>
<Row Tag="TXT_KEY_TRAIT_PULP">
<Text>{TXT_KEY_PERSONALITY_TRAIT_CHARACTER_EXPAND_A_HELP}</Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_TRAIT_SPECIALISTS_PULP1_HELP">
<Text>Alle [ICON_CITIZEN]Spezialisten verdienen +3 [ICON_DIPLO_CAPITAL] Diplomatiekapital.</Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_TRAIT_SPECIALISTS_PULP2_HELP">
<Text>Alle [ICON_CITIZEN]Spezialisten verdienen +4 [ICON_DIPLO_CAPITAL] Diplomatiekapital.</Text>
</Row>
<Row Tag="TXT_KEY_BUILDING_TRAIT_SPECIALISTS_PULP3_HELP">
<Text>Alle [ICON_CITIZEN]Spezialisten verdienen +5 [ICON_DIPLO_CAPITAL] Diplomatiekapital.</Text>
</Row>
<Row Tag="TXT_KEY_PERSONALITY_TRAIT_CHARACTER_PULP_A">
<Text>Nice 2 have</Text>
</Row>
<Row Tag="TXT_KEY_PERSONALITY_TRAIT_CHARACTER_PULP_A_HELP">
<Text>[ICON_CITIZEN]Spezialisten verdienen +1 [ICON_HEALTH_1]Gesundheit[NEWLINE] +3 [ICON_DIPLO_CAPITAL]Diplomatiekapital.</Text>
</Row>
<Row Tag="TXT_KEY_PLAYERPERK_PERSONALITY_TRAIT_CHARACTER_PULP_A1_HELP">
<Text>[ICON_CITIZEN]Spezialisten verdienen +1 [ICON_HEALTH_1]Gesundheit +3 [ICON_DIPLO_CAPITAL]Diplomatiekapital.</Text>
</Row>
<Row Tag="TXT_KEY_PLAYERPERK_PERSONALITY_TRAIT_CHARACTER_PULP_A2_HELP">
<Text>1 kostenloser [ICON_SPY] Geheimagent. [ICON_CITIZEN]Spezialisten verdienen +1 [ICON_HEALTH_1]Gesundheit +4 [ICON_DIPLO_CAPITAL]Diplomatiekapital.</Text>
</Row>
<Row Tag="TXT_KEY_PLAYERPERK_PERSONALITY_TRAIT_CHARACTER_PULP_A3_HELP">
<Text>1 kostenloser [ICON_SPY] Geheimagent. [ICON_CITIZEN]Spezialisten verdienen +1 [ICON_HEALTH_1]Gesundheit +5 [ICON_DIPLO_CAPITAL]Diplomatiekapital.</Text>
</Row>
wird jetzt auf jedefall im Spiel schonmal richtig angezeigt klappt nur leider noch nicht.
Ich denke jetzt muss ich mich auf die suche machen nach der Datei auf die das
Code:
PERSONALITY_TRAIT_CHARACTER
verweist und dort definieren was passieren soll oder?